Daigo Okumura was in charge of designing the new main characters and redesigning the returning ones. Meanwhile, the returning protagonists from Tales of Xillia received redesigns to match what the citizens of Elympios would wear. In Tales of Xillia 2, a new protagonist was needed because the game would focus on Elympios instead of Rieze Maxia. Since both artists had different sizes for their character's anatomy in the concept art, the in-game models were rescaled for consistency. During the development of Tales of Xillia, the developers intended the players to recruit Gaius and antagonist Muzét or vice versa the idea was dropped due to time constraints. For the antagonists, the development team gave them motives that were equally sound to the protagonists. During development, an old woman design was considered but dropped. They were each given characters which played to their strengths. Mutsumi Inomata and Kōsuke Fujishima were the character designers of Tales of Xillia. In order to destroy alternative universes, he must destroy the divergence catalyst which can reside within the object or living being whom caused a point of divergence. Tales of Xillia 2 takes place a year later and follows Ludger Will Kresnik who is hired by Spirius Corporation to destroy parallel dimensions because the spirit Origin is unable to sustain the abundance of souls. In Tales of Xillia, Jude Mathis meets and accompanies Milla Maxwell who intends to destroy a weapon called the Lance of Kresnik due to it being powered by a spyrix a power source which absorbs spirits to create power. After the events of Tales of Xillia, Rieze Maxia is united under one ruler and the barrier separating Rieze Maxia and Elympios no longer exists, allowing the two sides to start diplomatic relations and trading. Rieze Maxia consists of two countries, Auj Oule and Rashugal. The world of Tales of Xillia was divided in two parts by Maxwell the two parts are Rieze Maxia and Elympios. The new protagonist, Ludger Will Kresnik, in Tales of Xillia 2 is designed by Daigo Okumura. The protagonists in Tales of Xillia are designed by Mutsumi Inomata and Kōsuke Fujishima. Its sequel Tales of Xillia 2 was released on November 1, 2012. The game was localized in North America on August 6, 2013, and Europe on August 9, 2013. Tales of Xillia is a Japanese role-playing game released for the PlayStation 3 on September 7, 2011, in Japan. Continued abuse of our services will cause your IP address to be blocked indefinitely.The major characters as they appear in Tales of Xillia 2 Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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